Opening Ceremony {4}{R}{R}
Sorcery
Add {W}{U}{B}{R}{G}{C}. You may open a sealed Magic booster pack. Until end of turn, you may cast spells from among the cards in that booster pack.
“Oooooh!”
—The crowd
“Aaaaaaaaah!”
—Also the crowd
Illustrated by Greg Bobrowski
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Not Legal
- Brawl
- Not Legal
- Vintage
- Not Legal
- Timeless
- Not Legal
- Commander
- Not Legal
- Pauper
- Not Legal
- Oathbreaker
- Not Legal
- Penny
- Not Legal
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Notes and Rules Information for Opening Ceremony:
- You can use any unopened, official Magic booster pack, including promotional booster packs. (2022-10-07)
- You must still pay all costs and follow all normal timing rules when casting spells from among the cards in the booster pack. (2022-10-07)
- The spells you cast this way are cast from outside the game. Casting a card brings it into the game. After the spell leaves the stack, it will go to the battlefield, the graveyard, exile, or wherever it’s supposed to go depending on what type of spell it is. Remove the card from your deck after the game ends. (2022-10-07)
- Opening Ceremony has four lines of flavor text. (2022-10-07)