Topsy Turvy {2}{U}
Enchantment
The phases of each player’s turn are reversed. (The phases are, in reverse order, ending, second main, combat, first main, and beginning.)
As long as there are more than two players in the game, the turn order is reversed.
“Here on going is heck the what?”
Illustrated by Jeff Miracola
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Not Legal
- Brawl
- Not Legal
- Vintage
- Not Legal
- Timeless
- Not Legal
- Commander
- Not Legal
- Pauper
- Not Legal
- Oathbreaker
- Not Legal
- Penny
- Not Legal
Prints | USD | EUR | TIX |
---|---|---|---|
Unsanctioned | $0.07 | €0.21 | |
Unhinged | $0.93 | €0.50 | |
View all prints → |
Topsy Turvy was printed upside down with respect to the card back.
Toolbox
Buy This Card
Notes and Rules Information for Topsy Turvy:
- Steps within each phase play out as normal. For example, although the beginning phase happens last in a turn, the untap, upkeep, and draw steps happen in their traditional order. (If it were the other way, combat would require psychics to get through.) (2020-02-29)
- Any even number of Topsy Turvys (Turvies?) will essentially cancel each other out and return the order of phases to their normal order. (2020-02-29)