Irrer Einsiedler {3}{G}{G}
Beschwörung eines Elfen
Echo
Bringe vier Eichhörnchen-Spielsteine ins Spiel, wenn der Irre Einsiedler ins Spiel kommt. Behandle diese Spielsteine wie 1/1 grüne Kreaturen.
Alle Eichhörnchen erhalten +1/+1.
1/1
Illustrated by Kev Walker
Part of the Reserved List
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Irrer Einsiedler:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- The Squirrel tokens get the bonus, so they are effectively 2/2 creatures until the Hermit leaves the battlefield. And they get bigger if multiple Hermits are on the battlefield. (2004-10-04)