Caverne di Gemme
Terra Leggendaria
Se le Caverne di Gemme sono nella tua mano iniziale e non sei il giocatore iniziale, puoi iniziare la partita con le Caverne di Gemme sul campo di battaglia con un segnalino fortuna su di esse. Se lo fai, esilia una carta dalla tua mano.
{T}: Aggiungi {C}. Se le Caverne di Gemme hanno un segnalino fortuna, aggiungi invece un mana di un qualsiasi colore.
Illustrated by Martina Pilcerova
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Caverne di Gemme:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If multiple Gemstone Caverns are put onto the battlefield under a single player's control before the game begins, the "legend rule" won't put the extras into that player's graveyard until just before the starting player gets priority during the game's first upkeep step. There's no opportunity to tap the extras for mana. (2021-03-19)
- A player's "opening hand" is the hand of cards the player has after all players have taken mulligans. If players have any cards in hand that allow actions to be taken with them from a player's opening hand, the starting player takes all such actions first in any order, followed by each other player in turn order. Then the first turn begins. (2021-03-19)