Char-Rumbler (Time Spiral Remastered #158)

Grondeur de charbon {2}{R}{R}

Créature : élémental

Double initiative

{R} : Le Grondeur de charbon gagne +1/+0 jusqu'à la fin du tour.

Les élémentaux proliférèrent tandis que Dominaria commençait à guérir et que de nouvelles formes de vie s'adaptaient à la soudaine infusion de mana qui touchait tout le plan.

-1/3

Illustrated by Kev Walker

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Grondeur de charbon:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Yes, Char-Rumbler’s printed power is -1. While its power is -1 or 0, it simply deals no combat damage. (2007-05-01)
  • A first strike damage step will be created if Char-Rumbler is in combat, even if its power is 0 or less. The normal combat damage step will follow. (2007-05-01)
  • If Char-Rumbler’s power changes between the assignment of first-strike combat damage and the assignment of normal combat damage, Char-Rumbler will deal a different amount of damage in each combat damage step. (2007-05-01)
  • Because Char-Rumber’s power is normally negative, you’ll have to give it at least +2/+0 before it’ll deal damage. It won’t deal negative damage. (2021-03-19)