Nährende Zecke {1}{G}
Beschwörung einer Zecke
{G}, {T}: Die Nährende Zecke verliert diese Fähigkeit, ist keine Kreatur mehr und wird zu einer Kreaturen-verzauberung, auf der steht: “{G}: Regeneriere diese Kreatur.”. Lege die Nährende Zecke auf die verzauberte Kreatur Deiner Wahl. Du kannst {G} bezahlen, um diesen Effekt wieder zu beenden.
1/1
Illustrated by Mark Poole
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Nährende Zecke:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Paying the cost to end the effect is a special action and can’t be responded to. (2013-04-15)
- If a spell that can target enchantments but not creatures (such as Clear) is cast targeting the Licid after it has become an enchantment, but the Licid’s controller pays the cost, the Licid will no longer be an enchantment. This will result in the spell failing to resolve for having no legal targets. (2013-04-15)