Hundred-Handed One (Theros #20)

Hécatonchire {2}{W}{W}

Créature : géant

Vigilance

{3}{W}{W}{W} : Monstruosité 3. (Si cette créature n'est pas monstrueuse, mettez trois marqueurs +1/+1 sur elle et elle devient monstrueuse.)

Tant que l'Hécatonchire est monstrueux, il a la portée et peut bloquer quatre-vingt-dix-neuf créatures supplémentaires à chaque combat.

3/5

Illustrated by Brad Rigney

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Hécatonchire:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Once a creature becomes monstrous, it can't become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens. (2013-09-15)
  • Monstrous isn't an ability that a creature has. It's just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous. (2013-09-15)
  • An ability that triggers when a creature becomes monstrous won't trigger if that creature isn't on the battlefield when its monstrosity ability resolves. (2013-09-15)