Nessian Asp (Theros #164)

Нессийский Аспид {4}{G}

Существо — Змея

Захват

{6}{G}: Чудовищность 4. (Если это существо не является чудовищным, положите на него четыре жетона +1/+1, и оно становится чудовищным.)

Бояться надо не двух его голов. Бояться надо четырех зубов.

4/5

Illustrated by Alex Horley-Orlandelli

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Нессийский Аспид:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Once a creature becomes monstrous, it can't become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens. (2013-09-15)
  • Monstrous isn't an ability that a creature has. It's just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous. (2013-09-15)
  • An ability that triggers when a creature becomes monstrous won't trigger if that creature isn't on the battlefield when its monstrosity ability resolves. (2013-09-15)