Ciclope Temperamental {3}{R}
Criatura — Ciclope
Atropelar
{5}{R}: Monstruosidade 3. (Se esta criatura não for monstruosa, coloque três marcadores +1/+1 nela e ela se tornará monstruosa.)
Um ciclope tem dois estados de humor: raivoso e adormecido.
3/3
Illustrated by Peter Mohrbacher
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Ciclope Temperamental:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Once a creature becomes monstrous, it can't become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens. (2013-09-15)
- Monstrous isn't an ability that a creature has. It's just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous. (2013-09-15)
- An ability that triggers when a creature becomes monstrous won't trigger if that creature isn't on the battlefield when its monstrosity ability resolves. (2013-09-15)