Sleep of the Dead (Theros Beyond Death #66)

Sono dos Mortos {U}

Feitiço

Vire a criatura alvo. Ela não desvira durante a próxima etapa de desvirar de seu controlador.

Escapatória — {2}{U}, exile três outros cards de seu cemitério. (Você pode conjurar este card de seu cemitério pagando seu custo de escapatória.)

Normalmente, um cérbero só dorme com uma cabeça de cada vez.

Illustrated by Kari Christensen

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Sono dos Mortos:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Sleep of the Dead can target a creature that’s already tapped. That creature won’t untap during its controller’s next untap step. (2020-01-24)
  • Escape’s permission doesn’t change when you may cast the spell from your graveyard. (2020-01-24)
  • To determine the total cost of a spell, start with the mana cost or alternative cost you’re paying (such as an escape cost), add any cost increases, then apply any cost reductions. The converted mana cost of the spell remains unchanged, no matter what the total cost to cast it was and no matter whether an alternative cost was paid. (2020-01-24)
  • After an escaped spell resolves, it returns to its owner’s graveyard if it’s not a permanent spell. If it is a permanent spell, it enters the battlefield and will return to its owner’s graveyard if it dies later. Perhaps it will escape again—good underworld security is so hard to come by these days. (2020-01-24)
  • If a card has multiple abilities giving you permission to cast it, such as two escape abilities or an escape ability and a flashback ability, you choose which one to apply. The others have no effect. (2020-01-24)
  • If you cast a spell with its escape permission, you can’t choose to apply any other alternative costs or to cast it without paying its mana cost. If it has any additional costs, you must pay those. (2020-01-24)
  • If a card with escape is put into your graveyard during your turn, you’ll be able to cast it right away if it’s legal to do so, before an opponent can take any actions. (2020-01-24)
  • Once you begin casting a spell with escape, it immediately moves to the stack. Players can’t take any other actions until you’re done casting the spell. (2020-01-24)