Sparring Regimen (Strixhaven: School of Mages #293)

Sparring Regimen {2}{W}

Enchantment

When Sparring Regimen enters, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Whenever you attack, put a +1/+1 counter on target attacking creature and untap it.

Illustrated by Tomasz Jedruszek

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Sparring Regimen:
  • If a card is brought into the game from outside the game, it will stay in the game until it ends or until its owner leaves the game, whichever comes first. (2021-04-16)
  • If you bring a card into the game from outside the game in a Constructed tournament (or a Constructed game played under tournament conditions), you may select only a card from your sideboard. In casual Constructed games, the card comes from your collection. (2021-04-16)
  • If you bring a card into the game from outside the game in a Sealed Deck or Booster Draft event, you may select only a card that is in the card pool that you built your deck from. (2021-04-16)
  • If instructed to learn, you may do nothing. Discarding a card and putting a Lesson card into your hand are both optional. (2021-04-16)