Witherbloom Command {B}{G}
Sorcery
Choose two —
• Target player mills three cards, then you return a land card from your graveyard to your hand.
• Destroy target noncreature, nonland permanent with mana value 2 or less.
• Target creature gets -3/-1 until end of turn.
• Target opponent loses 2 life and you gain 2 life.
Watermark: Witherbloom
Illustrated by Dmitry Burmak
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Witherbloom Command:
- If you target yourself with the first mode, you may return any land card to your hand, including one you just milled or one that was already there. (2021-04-16)
- If all of Witherbloom Command’s targets are illegal as it tries to resolve, it will do nothing. (2021-04-16)
- If at least one target is still legal as Witherbloom Command tries to resolve, it will resolve and do as much as it can. (2021-04-16)