Valentin, Dean of the Vein // Lisette, Dean of the Root (Strixhaven: School of Mages #161)
Valentin, Dean of the Vein // Lisette, Dean of the Root (Strixhaven: School of Mages #161)

Valentin, doyen de la veine {B}

Créature légendaire — vampire et psychagogue

Menace, lien de vie

Si une créature non-jeton qu'un adversaire contrôle devait mourir, exilez-la à la place. Quand vous le faites, vous pouvez payer {2}. Si vous faites ainsi, créez un jeton de créature 1/1 noire et verte Parasite avec « Quand cette créature meurt, vous gagnez 1 point de vie ».

Druide

{2}{G}{G}

« La vie est aussi éphémère qu'elle est vibrante. Profitez de la brève bénédiction d'une fleur avant qu'elle ne flétrisse. »

1/1

Lisette, doyenne de la racine {2}{G}{G}

Créature légendaire — humain et druide

À chaque fois que vous gagnez des points de vie, vous pouvez payer {1}. Si vous faites ainsi, mettez un marqueur +1/+1 sur chaque créature que vous contrôlez, et ces créatures acquièrent le piétinement jusqu'à la fin du tour.

Psychagogue

{B}

4/4

Watermark: Witherbloom

Illustrated by Jesper Ejsing

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Valentin, doyen de la veine // Lisette, doyenne de la racine:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If a nontoken creature an opponent controls would die, and both Valentin and another effect are trying to exile it instead, that opponent chooses which effect to apply. If Valentin’s effect ends up not applying because of this choice, the triggered ability that allows you to pay {2} won’t trigger, even if the creature card ends up in exile. (2021-04-16)
  • If you gain life at the same time a creature you control is dealt lethal damage, that creature dies before Lisette’s ability can put a +1/+1 counter on it. (2021-04-16)
  • An ability that triggers “whenever you gain life” triggers just once for each life-gaining event, no matter how much life you gain. (2021-04-16)
  • You may only pay {1} once for each life gain event. (2021-04-16)
  • Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, a “whenever you gain life” ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once. (2021-04-16)
  • If you gain an amount of life “for each” of something, that life is gained as one event and the ability will trigger only once. (2021-04-16)