難阻浪潮 {3}{U}{U}
結界
每當你施放一個咒語時,增殖。 (你選擇任意數量其上有指示物的永久物和/或玩家,然後在其上放置一個它已有之類別的指示物。)
「瞧瞧,這世界是如此心存感激地接受我們的祝福。」 ~核心卜算師金吉塔厦
Watermark: Phyrexian
Illustrated by Dave Kendall
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for 難阻浪潮:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Whenever you cast a spell, Inexorable Tide's ability triggers and goes on the stack on top of it. It will resolve (and you'll proliferate) before the spell resolves. (2011-01-01)
- To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them. (2023-02-04)
- You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all. (2023-02-04)
- If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others. (2023-02-04)
- An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so. (2023-02-04)
- Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond. (2023-02-04)
- If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it. (2023-02-04)