Plasmamyr {1}{W}
Creatura — Artefice Umano
Ogniqualvolta lanci una magia artefatto, puoi pagare {1}. Se lo fai, metti sul campo di battaglia una pedina creatura artefatto Myr 1/1 incolore.
Gli Auriok considerano l'artefice un canale, che invita le nuove creazioni nel mondo.
2/1
Watermark: Mirran
Illustrated by Eric Deschamps
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Plasmamyr:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered. (2020-08-07)
- While resolving Myrsmith's ability, you can't pay more than {1} to get more than one Myr. (2020-08-07)