Benvenuto nel Gregge {2}{U}{U}
Stregoneria
Follia {X}{U}{U} (Se scarti questa carta, scartala in esilio. Quando lo fai, lanciala pagando il suo costo di follia o mettila nel tuo cimitero.)
Prendi il controllo di una creatura bersaglio se la sua costituzione è pari o inferiore a 2. Se è stato pagato il costo di follia di Benvenuto nel Gregge, invece prendi il controllo di quella creatura se la sua costituzione è pari o inferiore a X.
Illustrated by David Palumbo
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Benvenuto nel Gregge:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- The toughness of the creature is checked only as Welcome to the Fold resolves. It doesn't matter if it has higher toughness as you cast Welcome to the Fold, or if its toughness becomes higher after Welcome to the Fold has resolved. (2016-04-08)
- Cards are discarded in a Magic game only from a player's hand. Effects that put cards into a player's graveyard from anywhere else do not cause those cards to be discarded. (2022-12-08)
- Madness works independently of why you're discarding the card. You could discard it to pay a cost, because a spell or ability tells you to, or because you have too many cards in your hand during your cleanup step. You can't discard a card with madness just because you want to, though. (2022-12-08)
- A card with madness that's discarded counts as having been discarded even though it's put into exile rather than a graveyard. If it was discarded to pay a cost, that cost is still paid. Abilities that trigger when a card is discarded will still trigger. (2022-12-08)
- A spell cast for its madness cost is put onto the stack like any other spell. It can be countered, copied, and so on. As it resolves, it's put onto the battlefield if it's a permanent card or into its owner's graveyard if it's an instant or sorcery card. (2022-12-08)
- Casting a spell with madness ignores the timing rules based on the card's card type. For example, you can cast a sorcery with madness if you discard it during an opponent's turn. (2022-12-08)
- To determine the total cost of a spell, start with the mana cost or alternative cost (such as a madness cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was. (2022-12-08)
- If you choose not to cast a card with madness when the madness triggered ability resolves, it's put into your graveyard. Madness doesn't give you another chance to cast it later. (2022-12-08)
- If you discard a card with madness to pay the cost of a spell or activated ability, that card's madness triggered ability (and the spell that card becomes, if you choose to cast it) will resolve before the spell or ability the discard paid for. (2022-12-08)
- If you discard a card with madness while a spell or ability is resolving, it moves immediately to exile. Continue resolving that spell or ability, noting that the card you discarded is not in your graveyard at this time. Its madness triggered ability will be placed onto the stack once that spell or ability has completely resolved. (2022-12-08)