Ville portuaire
Terrain
Au moment où la Ville portuaire arrive sur le champ de bataille, vous pouvez révéler une carte de plaine ou d'île de votre main. Si vous ne le faites pas, la Ville portuaire arrive sur le champ de bataille engagée.
{T} : Ajoutez {W} ou {U} à votre réserve.
Un brouillard hanté, le Nebelgast, enveloppe les villes côtières de Néphalie.
Illustrated by Noah Bradley
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Ville portuaire:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- You may reveal any land card with either or both of the appropriate subtypes. It doesn't have to be a basic land. For example, you could reveal Canopy Vista from the Battle for Zendikar set to satisfy the ability of Port Town. (2016-04-08)
- Lands don't have a subtype just because they can produce mana of the corresponding color. Port Town itself is neither a Plains nor an Island, even though it produces white and blue mana, so you can't reveal one to satisfy the ability of another. (2016-04-08)
- If a Plains or Island is entering the battlefield from your hand at the same time as Port Town, you may reveal the other land to have Port Town enter untapped. (2016-04-08)
- If an effect instructs you to put Port Town onto the battlefield tapped, it will still enter the battlefield tapped even if you reveal a land card from your hand. (2016-04-08)