Gatstaf Arsonists {4}{R}
Creature — Human Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Arsonists.
The glow in their eyes reveals more than anger or madness.
5/4
Gatstaf Ravagers
Color Indicator: Red Creature — Werewolf
Menace (This creature can’t be blocked except by two or more creatures.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Ravagers.
6/5
Illustrated by Greg Staples
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Faces, Tokens, & Other Parts |
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Shadows Over Innistrad Checklist 1 Card, TSOI #CH1 |
Gatstaf Arsonists // Gatstaf Ravagers, SOI #158 |
Prints | USD | EUR | TIX |
---|---|---|---|
Shadows over Innistrad Remastered | |||
Shadows over Innistrad | $0.04 | €0.03 | 0.03 |
View all prints → |
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Notes and Rules Information for Gatstaf Arsonists // Gatstaf Ravagers:
- The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn. (2016-04-08)
- To trigger the Werewolf’s back face’s transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won’t trigger. (2016-04-08)
- For more information on double-faced cards, see the Shadows over Innistrad mechanics article (magic.wizards.com/en/articles/archi…). (2016-07-13)