Fight Rigging (Streets of New Capenna #430)

Kampfmanipulation {2}{G}

Verzauberung

Refugium 5

Zu Beginn des Kampfes in deinem Zug legst du eine +1/+1-Marke auf eine Kreatur deiner Wahl, die du kontrollierst. Falls du dann eine Kreatur mit Stärke 7 oder mehr kontrollierst, kannst du die ins Exil geschickte Karte spielen, ohne ihre Manakosten zu bezahlen.

Illustrated by Daarken

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Kampfmanipulation:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • “Hideaway N” means “When this permanent enters the battlefield, look at the top N cards of your library. Exile one of them face down and put the rest on the bottom of your library in a random order. The exiled card gains ‘The player who controls the permanent that exiled this card may look at this card in the exile zone.'” (2022-04-29)
  • Any player who has controlled a permanent with a hideaway ability since a card was exiled with it may look at that card. (2022-04-29)
  • Previously, permanents with hideaway entered the battlefield tapped. This ability has been removed from the definition of hideaway. Older cards have received errata to have an additional paragraph that reads “[This permanent] enters the battlefield tapped,” and they now have hideaway 4. (2022-04-29)
  • Hideaway now causes you to put the rest of the cards on the bottom of your library in a random order instead of any order. (2022-04-29)