Tattermunge Duo {2}{R/G}
Creature — Goblin Warrior Shaman
Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn.
Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn. (It can’t be blocked as long as defending player controls a Forest.)
2/3
Illustrated by Jesper Ejsing
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Toolbox
Buy This Card
Notes and Rules Information for Tattermunge Duo:
- An object that’s both of the listed colors will cause both abilities to trigger. You can put them on the stack in either order. (2008-05-01)