析米克公会法师 {G/U}{G/U}
生物 — 妖精/法术师
{1}{G}:将一个+1/+1指示物从目标生物移到另一个目标生物上,且两者的操控者须相同。
{1}{U}:将目标贴附在一个永久物上的灵气贴附到另一个永久物上,且两者的操控者须相同。
2/2
Watermark: Simic
Illustrated by Aleksi Briclot
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for 析米克公会法师:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- For the first ability, the first target creature doesn’t need to have a +1/+1 counter on it. If it doesn’t, the ability does nothing. (2006-05-01)
- For the first ability, if the two target creatures aren’t controlled by the same player when the ability resolves, the ability does nothing. The player who controls the two creatures doesn’t have to be the same player who controlled them when the ability was activated, and that player doesn’t have to be Simic Guildmage’s controller. (2006-05-01)
- For the second ability, only the Aura is targeted. When the ability resolves, you choose a permanent to move the Aura onto. It can’t be the permanent the Aura is already attached to, it must be controlled by the player who controls the permanent the Aura is attached to, and it must be able to be enchanted by the Aura. (It doesn’t matter who controls the Aura or who controls Simic Guildmage.) If no such permanent exists, the Aura doesn’t move. (2006-05-01)