Fists of Ironwood {1}{G}
Enchantment — Aura
Enchant creature
When this Aura enters, create two 1/1 green Saproling creature tokens.
Enchanted creature has trample.
Saprolings add the three and the four to the “one-two punch.”
Illustrated by Glen Angus
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Historic
- Not Legal
- Modern
- Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Timeless
- Not Legal
- Vintage
- Legal
- Pauper
- Legal
- Commander
- Legal
- Penny
- Legal
- Oathbreaker
- Legal
| Faces, Tokens, & Other Parts |
|---|
| Saproling Token, TRVR #12 |
| Fists of Ironwood, RVR #139 |
| Prints | USD | EUR | TIX |
|---|---|---|---|
| Ravnica Remastered | $0.08 | €0.10 | 0.04 |
| Modern Masters 2017 | $0.12 | €0.10 | 0.03 |
| Commander 2011 | $0.16 | €0.14 | 0.05 |
| Ravnica: City of Guilds | $0.16 | €0.15 | 0.03 |
| View all prints → | |||
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Notes and Rules Information for Fists of Ironwood:
- You create the Saproling tokens, even if Fists of Ironwood enters the battlefield attached to another player's creature. (2017-03-14)
- The Saproling tokens aren't created until after Fists of Ironwood is on the battlefield, so you can't cast Fists of Ironwood on one of those tokens. (2017-03-14)
- If the target creature is an illegal target when Fists of Ironwood tries to resolve, Fists of Ironwood won't resolve and won't enter the battlefield. You won't create Saproling tokens. (2017-03-14)