Gildenfehde {5}{R}
Verzauberung
Zu Beginn deines Versorgungssegments deckt ein Gegner deiner Wahl die obersten drei Karten seiner Bibliothek auf. Er kann eine Kreaturenkarte davon ins Spiel bringen. Dann legt er den Rest dieser Karten auf seinen Friedhof. Du tust das Gleiche mit den obersten drei Karten deiner Bibliothek. Falls auf diese Weise zwei Kreaturen ins Spiel gebracht werden, kämpfen diese Kreaturen gegeneinander.
Illustrated by Karl Kopinski
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Gildenfehde:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Guild Feud has one target: the opponent. You'll see what creature that player puts onto the battlefield before revealing the top three cards of your library and deciding whether to put a creature onto the battlefield yourself. (2012-10-01)
- If no creatures or only one creature is put onto the battlefield this way, no fight happens. (2012-10-01)
- Players can't cast spells or activate abilities between the creatures being put onto the battlefield and them fighting each other. Notably, you can't respond with a spell like Giant Growth. (2012-10-01)
- Any abilities that trigger when the two creatures enter will be put on the stack after the fight, even if one or both creatures die. (2012-10-01)