Grim Roustabout (Return to Ravnica #68)

Grimmiger Schauermann {1}{B}

Kreatur — Skelett, Krieger

Entfesselt (Du kannst diese Kreatur mit einer +1/+1-Marke ins Spiel kommen lassen. Sie kann nicht blocken, solange eine +1/+1-Marke auf ihr liegt.)

{1}{B}: Regeneriere den Grimmigen Schauermann.

Er zeigt dir deinen Platz im Todestrakt.

1/1

Watermark: Rakdos

Illustrated by Steven Belledin

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Grimmiger Schauermann:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • You make the choice to have the creature with unleash enter the battlefield with a +1/+1 counter or not as it’s entering the battlefield. At that point, it’s too late for a player to respond to the creature spell by trying to counter it, for example. (2013-04-15)
  • The unleash ability applies no matter where the creature is entering the battlefield from. (2013-04-15)
  • A creature with unleash can’t block if it has any +1/+1 counter on it, not just one put on it by the unleash ability. (2013-04-15)
  • Putting a +1/+1 counter on a creature with unleash that’s already blocking won’t remove it from combat. It will continue to block. (2013-04-15)