Ange de la sérénité {4}{W}{W}{W}
Créature : ange
Vol
Quand l'Ange de la sérénité arrive sur le champ de bataille, vous pouvez exiler jusqu'à trois autres créatures ciblées du champ de bataille et/ou cartes de créature des cimetières.
Quand l'Ange de la sérénité quitte le champ de bataille, renvoyez les cartes exilées dans les mains de leurs propriétaires.
5/6
Illustrated by Aleksi Briclot
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Ange de la sérénité:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If Angel of Serenity leaves the battlefield before its "enters" ability has resolved, its leaves-the-battlefield ability will trigger and do nothing. Then the "enters" ability will resolve and exile the targeted creatures and/or creature cards indefinitely. (2012-10-01)
- You choose up to three total targets from among other creatures on the battlefield and creature cards in graveyards. You may choose zero targets. (2013-01-24)
- You choose the targets as part of putting the "enters" trigger on the stack. Because that ability includes "you may," you choose whether to exile the targets when the ability resolves. (2013-01-24)
- If a creature targeted by the "enters" ability dies before that ability resolves, it will become an illegal target even though it may be a creature card in a graveyard when the ability resolves. It won't be exiled. (2013-01-24)