Narcolepsie {1}{U}
Enchantement : aura
Enchanter : créature
Au début de chaque entretien, si la créature enchantée est dégagée, engagez-la.
« C'est tellement mignon quand ça dort, hein ? En fait non, c'est aussi abject endormi qu'éveillé, mais au moins ça n'essaie pas de nous tuer. » —Noyan Dar, ataraxmage de Tazeem
Illustrated by Johann Bodin
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Narcolepsie:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Narcolepsy’s triggered ability has an “intervening ‘if’ clause.” That means (1) the ability triggers only if the enchanted creature is untapped as any player’s upkeep begins, and (2) the ability does nothing if the enchanted creature is already tapped by the time it resolves. (2010-06-15)
- Narcolepsy doesn’t keep the enchanted creature continually tapped. The creature untaps during its controller’s untap step as normal, then is tapped when Narcolepsy’s ability resolves during that upkeep. The creature may be tapped in response (for example, if it has an activated ability with {T} in its cost). (2010-06-15)