Warmonger's Chariot {2}
Artifact — Equipment
Equipped creature gets +2/+2.
As long as equipped creature has defender, it can attack as though it didn’t have defender.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
The best defense is a good offense.
Illustrated by Warren Mahy
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Warmonger's Chariot:
- The second ability doesn’t cause the equipped creature to lose defender. It just lets it attack. (2010-06-15)
- If the equipped creature doesn’t have defender, the second ability simply doesn’t affect it. (2010-06-15)