Sphinx-Bone Wand (Rise of the Eldrazi #225)

Sphinxknochen-Zauberstab {7}

Artefakt

Immer wenn du einen Spontanzauber oder eine Hexerei wirkst, kannst du eine Ladungsmarke auf den Sphinxknochen-Zauberstab legen. Falls du dies tust, fügt der Sphinxknochen-Zauberstab einer Kreatur oder einem Spieler deiner Wahl so viele Schadenspunkte zu, wie Ladungsmarken auf ihm liegen.

Der letzte Fluch seines Stifters steckt in ihm.

Illustrated by Franz Vohwinkel

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Sphinxknochen-Zauberstab:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If you cast an instant or sorcery spell, Sphinx-Bone Wand’s ability triggers and goes on the stack on top of it. The ability will resolve before the spell does. (2010-06-15)
  • If the targeted permanent or player is an illegal target by the time the ability resolves, the ability doesn’t resolve. You won’t put a charge counter on Sphinx-Bone Wand and it won’t deal damage. (2010-06-15)
  • If Sphinx-Bone Wand leaves the battlefield before its ability resolves, you won’t be able to put a charge counter on it. As a result, it won’t deal damage. (2010-06-15)