雷電支配 {X}{R}{R}
インスタント
クリーチャー1体かプレインズウォーカー1体かプレイヤー1人を対象とする。雷電支配はそれにX点のダメージを与える。あなたは、あなたの手札から点数で見たマナ・コストがX以下のカード1枚を、そのマナ・コストを支払うことなく唱えてもよい。
「要するに、たくさんの小さな雷を一つの大きな雷に変えるのだ。」
Illustrated by Dmitry Burmak
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for 雷電支配:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If the target is illegal as Electrodominance tries to resolve, it won't resolve and none of its effects will happen. You won't get to cast a spell from your hand. (2024-04-12)
- Effects that allow you to cast a spell don't allow you to play a land. (2024-04-12)
- If the target is dealt lethal damage this way, it will still be on the battlefield while you cast a spell from your hand. It won't die until after Electrodominance is finished resolving. If any of its abilities trigger while you cast that spell, those abilities will trigger but won't resolve until after the target has died. (2024-04-12)
- You cast the spell during the resolution of Electrodominance. Ignore timing restrictions based on the spell's type. (2024-04-12)
- If you cast a spell "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs, such as kicker costs. If the spell has any mandatory additional costs, such as that of Bankrupt in Blood, those must be paid to cast the card. (2024-04-12)
- If a spell has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost. (2024-04-12)