드릴용 날 {2}{B}
집중마법
구경거리 {B} (상대가 이 턴에 생명점을 잃었다면 당신은 이 주문을 마나 비용 대신 구경거리 비용으로 발동할 수 있다.)
플레이어를 목표로 정한다. 그 플레이어는 자신의 손을 공개한다. 그중 대지가 아닌 카드 한 장을 선택한다. 그 플레이어는 그 카드를 버린다.
지루할 일이 없다.
Watermark: Rakdos
Illustrated by Sidharth Chaturvedi
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for 드릴용 날:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Damage dealt to a player causes that player to lose that much life. (2024-01-12)
- Spectacle cares only that an opponent lost life during the turn, not that the opponent's life total is currently lower than it was. For example, if an opponent loses 1 life and then gains 2 life in the same turn, you can cast a spell for its spectacle cost that turn. (2024-01-12)
- Spectacle doesn't change when you can cast the spell. For example, you can't cast a sorcery with spectacle during an opponent's turn unless another effect allows you to do so, even if that player has lost life this turn. (2024-01-12)
- To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as a spectacle cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was. (2024-01-12)
- A card's spectacle cost is the same no matter how much life your opponents lost or how many opponents lost life. (2024-01-12)
- In a multiplayer game, if an opponent loses life and later that turn leaves the game, you can cast a spell for its spectacle cost. (If a player leaves the game during their turn, that turn continues without an active player.) (2024-01-12)