Circu, lobotomista dimir {2}{U}{B}
Criatura legendaria — Hechicero humano
Siempre que juegues un hechizo azul, remueve del juego la carta de la parte superior de la biblioteca objetivo.
Siempre que juegues un hechizo negro, remueve del juego la carta de la parte superior de la biblioteca objetivo.
Tus oponentes no pueden jugar cartas que no sean tierras con el mismo nombre que una carta removida del juego con Circu.
2/3
Watermark: Dimir
Illustrated by Cyril Van Der Haegen
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Circu, lobotomista dimir:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If you cast a blue and black spell, both of Circu’s triggered abilities trigger. You can target two different players or target the same player twice. (2005-10-01)
- Circu’s last ability applies to all of its controller’s opponents, not just the owner of the exiled card. (2005-10-01)
- If a split card is exiled this way, opponents can’t cast either half of the split card. (2005-10-01)