Monastery Mentor (March of the Machine Promos #28s)

Monastery Mentor {2}{W}

Creature — Human Monk

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess.

“One path. Many feet.”

2/2

Illustrated by Brian Valeza

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Restrict.
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Monastery Mentor:
  • Casting a noncreature spell will cause both prowess and Monastery Mentor's other ability to trigger. You can put these abilities on the stack in either order. Whichever ability is put on the stack last will resolve first. (2014-11-24)
  • The spell that causes Monastery Mentor's second ability to trigger will not cause the prowess ability of the Monk token that's created to trigger. (2014-11-24)
  • Any spell you cast that doesn't have the type creature will cause prowess to trigger. If a spell has multiple types, and one of those types is creature (such as an artifact creature), casting it won't cause prowess to trigger. Playing a land also won't cause prowess to trigger. (2014-11-24)
  • Prowess triggers only once for any spell, even if that spell has multiple types. (2014-11-24)
  • Prowess goes on the stack on top of the spell that caused it to trigger. It will resolve before that spell. (2014-11-24)
  • Once it triggers, prowess isn't connected to the spell that caused it to trigger. If that spell is countered, prowess will still resolve. (2014-11-24)