Fangorn, Tree Shepherd (Tales of Middle-earth Promos #166s)

Fangorn, Tree Shepherd {4}{G}{G}{G}

Legendary Creature — Treefolk

Treefolk you control have vigilance.

Whenever one or more Treefolk you control attack, add twice that much {G}.

You don’t lose unspent green mana as steps and phases end.

“I am an Ent. Fangorn is my name according to some, Treebeard others make it.”

4/10

Illustrated by Jesper Ejsing

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Fangorn, Tree Shepherd:
  • You can keep unspent green mana indefinitely while Fangorn, Tree Shepherd is on the battlefield. That means if you add a green mana during one step or phase, you can spend it during a later step or phase, or even a later turn. Other types of mana will be lost as normal as each step and phase ends. (2023-06-16)
  • If a green mana you add has certain restrictions or riders associated with it (for example, if it was produced by Great Hall of the Citadel), they'll apply to that mana no matter when you spend it. (2023-06-16)
  • Once Fangorn, Tree Shepherd leaves the battlefield, you have until the end of the current step or phase to spend your unspent green mana before it is lost as normal. There is no penalty associated with this other than the loss of the mana. (2023-06-16)