Asceticism {3}{G}{G}
Enchantment
Creatures you control have hexproof.
{1}{G}: Regenerate target creature. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
“Let my ignominy build walls thicker than iron and stronger than darksteel.”
—Thrun, the last troll
Watermark: Mirran
Illustrated by Daarken
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Asceticism:
- You may target any creature with the regeneration ability, not just one you control. (2011-01-01)