Dwarven Hammer {2}{R}
Artifact — Equipment
When Dwarven Hammer enters, you may pay {2}. If you do, create a 2/1 red Dwarf Berserker creature token, then attach Dwarven Hammer to it.
Equipped creature gets +3/+0 and has trample.
Equip {3}
Illustrated by Raoul Vitale
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Faces, Tokens, & Other Parts |
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Dwarf Berserker Token, TCMM #23 |
Dwarven Hammer, PLST #KHM-133 |
Prints | USD | EUR | TIX |
---|---|---|---|
The List | $0.01 | ||
Commander Masters | $0.04 | €0.06 | 0.04 |
Kaldheim | $0.06 | €0.06 | 0.03 |
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Notes and Rules Information for Dwarven Hammer:
- You decide whether to pay {2} as the enters-the-battlefield ability resolves. If you do, you immediately create the Dwarf Berserker creature token and attach Dwarven Hammer to it. No players may respond to your decision to pay or not, and no player may take actions during this process. (2021-02-05)
- The Dwarf Berserker creature token enters the battlefield as a 2/1 creature. Any abilities that trigger when a creature with a certain power enters the battlefield will see the token enter as a 2/1 creature. (2021-02-05)