Go for Blood {1}{R}
Sorcery
Target creature you control fights target creature you don’t control. (Each deals damage equal to its power to the other.)
Cycling {1} ({1}, Discard this card: Draw a card.)
Lukka’s bond provided not only friendship, but also the most powerful weapon in his arsenal.
Illustrated by Chris Rallis
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Go for Blood:
- If either target is an illegal target as Go for Blood resolves, no creature will deal or be dealt damage. (2020-04-17)