Collective Brutality (The List #EMN-85)

Collective Brutality {1}{B}

Sorcery

Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card.

• Target creature gets -2/-2 until end of turn.

• Target opponent loses 2 life and you gain 2 life.

Illustrated by Johann Bodin

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Collective Brutality:
  • You choose all of your modes at once. You can’t wait to perform one mode’s actions and then decide to choose more modes. (2016-07-13)
  • You can’t choose any one mode multiple times. (2016-07-13)
  • If two of the chosen modes of an escalate spell target a creature, you may choose the same creature for each mode’s target, or choose different creatures. The same is true if the chosen modes target a player (or opponent). (2016-07-13)
  • If one target of an escalate spell becomes illegal, the other targets will still be affected. If all of the targets become illegal, the spell won’t resolve. (2016-07-13)
  • Effects that reduce the cost of spells reduce the total cost, including any escalate costs added. (2016-07-13)
  • If an effect allows you to cast a spell that has escalate without paying its mana cost, you pay escalate costs for that spell if you choose more than one mode. (2016-07-13)
  • Additional costs don’t affect a spell’s mana value. (2016-07-13)