Cronozoo {3}{U}
Criatura — Ilusión
Vuela.
Desmaterializarse 3 (Este permanente entra en juego con tres contadores de tiempo sobre él. Al comienzo de tu mantenimiento, remueve un contador de tiempo de él. Cuando sea removido el último, sacrifícalo.)
Cuando el Cronozoo vaya a un cementerio desde el juego, si no tenía contadores de tiempo sobre él, pon en juego dos fichas que son copias de él.
3/3
Illustrated by James Wong
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Cronozoo:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- The ability checks to see if Chronozoa had no time counters on it at the time it was put into a graveyard from the battlefield. This doesn't necessarily mean it must have been sacrificed due to vanishing; it could have been put into the graveyard some other way (say, while the sacrifice ability of vanishing is on the stack). (2007-02-01)
- Chronozoa's last ability creates two Chronozoa tokens that each enter with three time counters and have all of Chronozoa's abilities. (2007-02-01)
- If Chronozoa becomes a copy of another creature and is put into the graveyard from the battlefield, no copies will be created. If another creature becomes a copy of Chronozoa and is put into a graveyard from the battlefield (with no time counters on it), two copies of Chronozoa will be created. (2007-02-01)