Grim Reaper's Sprint (Fallout #586)

Grim Reaper's Sprint {4}{R}

Enchantment — Aura

Morbid — This spell costs {3} less to cast if a creature died this turn.

Enchant creature

When Grim Reaper’s Sprint enters, untap each creature you control. If it’s your main phase, there is an additional combat phase after this phase.

Enchanted creature gets +2/+2 and has haste.

Illustrated by Anton Solovianchyk

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Grim Reaper's Sprint:
  • If the creature Grim Reaper's Sprint would enchant is an illegal target by the time Grim Reaper's Sprint would resolve, the entire spell doesn't resolve. It's put into the graveyard from the stack, so its triggered ability won't trigger, and you won't untap your creatures or get an additional combat phase. (2024-03-08)