Grim Reaper's Sprint {4}{R}
Enchantment — Aura
Morbid — This spell costs {3} less to cast if a creature died this turn.
Enchant creature
When Grim Reaper’s Sprint enters, untap each creature you control. If it’s your main phase, there is an additional combat phase after this phase.
Enchanted creature gets +2/+2 and has haste.
Illustrated by Anton Solovianchyk
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Toolbox
Buy This Card
Notes and Rules Information for Grim Reaper's Sprint:
- If the creature Grim Reaper's Sprint would enchant is an illegal target by the time Grim Reaper's Sprint would resolve, the entire spell doesn't resolve. It's put into the graveyard from the stack, so its triggered ability won't trigger, and you won't untap your creatures or get an additional combat phase. (2024-03-08)