活力 {3}{G}{G}{G}
生物 — 元素/化身
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如果另一个由你操控的生物将受到伤害,则防止该伤害。每以此法防止1点伤害,便在该生物上放置一个+1/+1指示物。
当爬雾蟹从任何区域进入坟墓场时,将它洗入其拥有者的牌库。
6/6
Illustrated by Tomas Duchek
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for 活力:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- The last ability triggers when the Incarnation is put into its owner's graveyard from any zone, not just from on the battlefield. (2007-10-01)
- Although this ability triggers when the Incarnation is put into a graveyard from the battlefield, it doesn't *specifically* trigger on leaving the battlefield, so it doesn't behave like other leaves-the-battlefield abilities. The ability will trigger from the graveyard. (2007-10-01)
- If the Incarnation had lost this ability while on the battlefield (due to Lignify, for example) and then was destroyed, the ability would still trigger and it would get shuffled into its owner's library. However, if the Incarnation lost this ability when it was put into the graveyard (due to Yixlid Jailer, for example), the ability wouldn't trigger and the Incarnation would remain in the graveyard. (2007-10-01)
- If the Incarnation is removed from the graveyard after the ability triggers but before it resolves, it will remain in its new zone when its owner shuffles their library. Similarly, if a replacement effect has the Incarnation move to a different zone instead of being put into the graveyard, the ability won't trigger at all. (2007-10-01)