Dogmeat, Amico Fedele {R}{G}{W}
Creatura Leggendaria — Canide
Quando Dogmeat entra nel campo di battaglia, macina cinque carte, poi riprendi in mano una carta Aura o Equipaggiamento dal tuo cimitero.
Ogniqualvolta una creatura che controlli che è incantata o equipaggiata attacca, crea una pedina Ferraglia. (È un artefatto con “{T}, Sacrifica questo artefatto: Esilia la prima carta del tuo grimorio. Puoi giocare quella carta in questo turno. Attiva solo come una stregoneria”.)
3/3
Illustrated by Kieran Yanner
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Dogmeat, Amico Fedele:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- The card you return with Dogmeat’s first ability doesn’t have to be one of the cards you milled with that ability. (2024-03-08)
- You can’t sacrifice a Junk token to pay multiple costs. For example, you can’t sacrifice a Junk token to activate its own ability and also to activate the second ability of Junk Jet. (2024-03-08)
- You pay all costs and follow all normal timing rules for the card played from exile with a Junk token’s ability. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty. (2024-03-08)
- Some spells and abilities that create Junk tokens may require targets. If each target chosen is illegal as that spell or ability tries to resolve, it won’t resolve and none of its effects happen. You won’t create any Junk tokens. (2024-03-08)