Abrir las bóvedas {4}{W}{W}
Conjuro
Regresa al campo de batalla bajo el control de sus propietarios todas las cartas de artefacto y encantamiento de todos los cementerios. (Las Auras que no tengan nada que encantar permanecen en los cementerios.)
“Es hora de marcharse, pero nunca olvidaré el día que llegaron al Refugio 76”.
—La supervisora
Illustrated by Ilker Yildiz
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Abrir las bóvedas:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If an Aura is put onto the battlefield without being cast, the Aura's controller-to-be chooses what it will enchant as it enters the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to an opponent's permanent with hexproof, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in its current zone. (2020-08-07)
- If an Aura can be returned to the battlefield with Open the Vaults, it must be, even if its owner doesn't like what it would enchant. (2020-08-07)
- If multiple players have Auras in their graveyards, the player whose turn it is announces what their Auras will enchant, then each other player in turn order does the same, then all artifacts and enchantments (including both Auras and non-Auras) enter the battlefield at the same time. (2020-08-07)
- An Aura put onto the battlefield this way can't enchant an artifact or enchantment that's also being put onto the battlefield with Open the Vaults. (2020-08-07)