Gary Clone (Fallout #16)

Clone de Gary {1}{W}

Créature — humain et citoyen

Escouade {2} (En tant que coût supplémentaire pour lancer ce sort, vous pouvez payer {2} autant de fois que vous le souhaitez. Quand cette créature arrive sur le champ de bataille, créez autant de jetons qui en sont des copies.)

À chaque fois que le Clone de Gary attaque, chaque créature que vous contrôlez appelée Clone de Gary gagne +1/+0 jusqu'à la fin du tour.

« Gary ! »

1/3

Illustrated by Nicholas Gregory

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Clone de Gary:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • You may pay the squad cost any number of times. You will create a token that is a copy of that permanent for each time you paid the squad cost. If you paid the squad cost multiple times, the tokens will all enter the battlefield simultaneously. (2024-03-08)
  • If the spell is countered, the squad ability will not trigger, and no tokens will be created. (2024-03-08)
  • If the spell resolves but the creature with squad leaves the battlefield before its squad ability resolves, you’ll still create the token copies. (2024-03-08)
  • The tokens created by the squad ability aren’t “cast,” so any abilities that trigger when a spell is cast won’t trigger for the copies. (2024-03-08)
  • If, for some reason, the creature doesn’t have the squad ability when it’s on the battlefield, the ability won’t trigger, even if you’ve paid the squad cost one or more times. (2024-03-08)