Vault 112: Sadistic Simulation (Fallout #123)

112号避难所:虐待模拟 {2}{U}{R}

结界 — 传纪

(于此传纪进战场时及于你抓牌步骤后,加一个学问指示物。到III后牺牲之。)

I, II — 横置至多一个目标生物并在其上放置一个晕眩指示物。你得到{E}{E}(两个能量指示物)。

III — 支付任意数量的{E}。如果你以此法支付一个或数个{E},则将你的牌库洗牌,然后从你牌库顶放逐等量的牌。你可以使用其中一张,且不需支付其法术力费用。

Illustrated by Anton Solovianchyk

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for 112号避难所:虐待模拟:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • {E} is the energy symbol. It represents one energy counter. (2024-03-08)
  • Energy counters are a kind of counter that a player may have. They’re not associated with any specific permanents. (2024-03-08)
  • Keep track of how many energy counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.) (2024-03-08)
  • If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can’t pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters. (2024-03-08)
  • Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” can’t give you energy counters. (2024-03-08)
  • Some triggered abilities state that you “may pay” a certain amount of {E}. You can’t pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves. (2024-03-08)
  • Some triggered abilities that state that you “may pay” a certain amount of {E} describe an effect that happens “If you do.” In that case, no player may take actions to try to stop the ability’s effect after you make your choice. If the payment is followed by the phrase “When you do,” then you’ll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions. (2024-03-08)
  • If a spell or ability with one or more targets states that you “may pay” some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won’t resolve. You can’t pay any {E} even if you want to. (2024-03-08)
  • Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. You won’t get any {E}. (2024-03-08)