Scavenger Grounds
Land — Desert
{T}: Add {C}.
{2}, {T}, Sacrifice a Desert: Exile all graveyards.
When the last scrap of flesh is scoured away, the Curse of Wandering ends. Then the dead may sleep.
Illustrated by Steven Belledin
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Toolbox
Notes and Rules Information for Scavenger Grounds:
- Desert is a land subtype with no special meaning. It doesn't grant the land an intrinsic mana ability. Other cards may care about which lands are Deserts. (2017-04-18)
- The sacrificed Desert will be in your graveyard to be exiled by the last ability of Scavenger Grounds. (2017-07-14)
- If a Desert has an ability with a cost of "Sacrifice a Desert," you can sacrifice that Desert to pay the cost for its own ability. (2017-07-14)