Rhystic Circle {2}{W}{W}

Enchantment

{1}: Any player may pay {1}. If no one does, the next time a source of your choice would deal damage to you this turn, prevent that damage.

The circle buys time—an important commodity in battle.

Illustrated by Alan Pollack

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander
Notes and Rules Information for Rhystic Circle:
  • Can’t be used to prevent damage to your creatures, just to you. (2004-10-04)