Wind Sail (Portal Second Age #60)

Wind Sail {1}{U}

Sorcery

One or two target creatures gain flying until end of turn.

It pays to be at home both on the sea and in the sky.

Illustrated by Matt Stawicki

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny