Rakish Crew (Outlaws of Thunder Junction #99)

Gang di Dissoluti {2}{B}

Incantesimo

Quando la Gang di Dissoluti entra nel campo di battaglia, crea una pedina creatura Mercenario 1/1 rossa con “{T}: Una creatura bersaglio che controlli prende +1/+0 fino alla fine del turno. Attiva solo come una stregoneria”.

Ogniqualvolta un fuorilegge che controlli muore, ogni avversario perde 1 punto vita e tu guadagni 1 punto vita. (Assassini, Farabutti, Mercenari, Pirati e Warlock sono fuorilegge.)

Illustrated by Ilse Gort

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Gang di Dissoluti:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If one or more outlaws you control die at the same time that Rakish Crew leaves the battlefield, its last ability triggers for each of those outlaws. (2024-04-12)
  • A card, spell, or permanent is an outlaw if it has the Assassin, Mercenary, Pirate, Rogue, or Warlock creature type. It doesn’t matter if it has more than one of those creature types; as long as it has at least one, it’s an outlaw. (2024-04-12)
  • Outlaw is not a creature type. If an effect asks you to choose a creature type, you can’t choose outlaw. (2024-04-12)
  • If an ability refers to an outlaw or whether a player controls an outlaw, it’s referring only to permanents with one or more of the creature types specified above. Notably, it’s not referring to any spell or card not on the battlefield. However, other abilities may refer to an “outlaw spell” or “outlaw card” in a zone other than the battlefield. Those abilities refer to spells and cards with one or more of the specified creature types. (2024-04-12)