The Key to the Vault (Outlaws of Thunder Junction #54)

La llave de la cámara {1}{U}

Artefacto legendario — Equipo

Siempre que la criatura equipada haga daño de combate a un jugador, mira esa misma cantidad de cartas de la parte superior de tu biblioteca. Puedes exiliar una carta que no sea tierra de entre ellas. Pon el resto en el fondo de tu biblioteca en un orden aleatorio. Puedes lanzar la carta exiliada sin pagar su coste de maná.

Equipar {2}{U}.

Illustrated by Leon Tukker

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for La llave de la cámara:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • You choose whether to cast the exiled card as The Key to the Vault’s triggered ability resolves. If you do, you do so as part of the resolution of that ability. You can’t wait to cast it later in the turn. Timing restrictions based on the card’s types are ignored. (2024-04-12)
  • If you cast a spell “without paying its mana cost,” you can’t choose to cast it for any alternative costs. You can, however, pay additional costs, such as kicker costs. If the spell has any mandatory additional costs, those must be paid to cast the spell. (2024-04-12)
  • If the spell you cast has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost. (2024-04-12)